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Why not writing this in a "modern" env? Say Qt? Don't get me wrong.. I'm an old  geek who enjoys retro tools and own a couple of commodore and Z80s. Just asking for your rationale while playing with the idea of writing the same using a game engine.

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I'm also part of the FreeDOS Project, so part of my goal was to write this in DOS too. And C was the easiest path for me to do that. :-)

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Watch a video of the Toy CPU in action!